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After Release Updates - Patch 1.3

So, here we are with the last version of the mod. Two years has passed since I started to mod this game version and I can say that I enjoy it very much as I enjoy seen and play the classic game version with the updated models. This version now includes some of the latest models that released with Battle of Azeroth thought due to recent changes that Blizz made to the models system they made it almost impossible to convert them to classic or downport and glitch beyond fix. I would like to thank everyone that helped and assist during the mod creation and progress as also testing before any release was made.

New Additions :

  • For sake of simplicity and after many requests now Balsh Character models are merged with my mod.
  • New world models added
  • Replaced Class Icons in character creation screen with a better and detailed versions
  • Replaced party icons when in not in range to reflect the new modern icons
  • New loading screens added from Battle of Azeroth
  • New character screen race icons from Legion
  • New models added from Battle of Azeroth and Cata
  • Replaced some class weapons models and World drop weapons from Legion, WoD, WotLK (Warrior, Priest, Rogue, Druid, Shaman, Hunter, Warlock)
  • Replaced some weapons models from [Quest:The Argent Hold] from Legion
  • Replaced Shaman Stormstrike spell icon with the one from the current game version current game version
  • Replace Warlock's Fire spells and icons with Cataclysm Fel version of the spell's
  • Replaced "Knight's Colors Tabard" and "Stone Guard's Herald Tabard" from Legion
  • Elemental models are returned to their default models state
  • Like 10


65 Comments


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14 hours ago, Zenghar said:

Hello!

Do you have the previous version of the mod (1.2)?

I like your mods and appreciatey your work, but I dont like the new character models, and the old one don't have them.

Regards, Zen'ghar

No unfortunately. I keep a backup only when I'm making the updates to the newer version. When new one is done and works fine I delete the old. No need to keep it since all files are included plus the new additions.

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Hello,

I don't understand how to add  Finsternis new Tilesets for Classic/TBC with your models

Since the name of the file is also patch-3.MPQ, you say I have to rename it, but what name please?

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2 hours ago, titousky said:

Hello,

I don't understand how to add  Finsternis new Tilesets for Classic/TBC with your models

Since the name of the file is also patch-3.MPQ, you say I have to rename it, but what name please?

Simply rename it to something like patch-7 and you'll be good.

  • Like 1

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6 hours ago, NemandNuts said:

Hello Uthil ! How we can get this patch 1.3 ? :)

Fair simple, got to 1st page of the comments and you will find a guide on how to locate the download link. ;) 

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Hello. You are amazing, my friend. Textures and models are AWESOME. But one question, about Fire spells and effects of warlocks. How can i change it to default True Fire Color? Because that green fire is very bad for me :( Sorry for my english, is not my main language.

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You will need an mpq editor and then navigate to spells folder and delete every M2 file that starts with Hellfire, Immolate,Rainoffire and I believe you will be OK. Unfortunately I cant find in my notes the spells and I suspect that I forgot to write down the changes.  

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Hello. I wanted to know if I can change the cata music to the classic one.

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20 hours ago, soulspark said:

Hello. I wanted to know if I can change the cata music to the classic one.

Just delete the Music folder. Its located inside the Sound folder.

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1 hour ago, Uthil said:

Just delete the Music folder. Its located inside the Sound folder.

Could you tell me please where I can find the sound folder?

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9 hours ago, soulspark said:

Could you tell me please where I can find the sound folder?

You will need an mpq editor to edit my file and just navigate to sound folder and delete the music folder. 

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4 hours ago, Uthil said:

You will need an mpq editor to edit my file and just navigate to sound folder and delete the music folder. 

Thank you so much! :)

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Hey,

Does your mod do the same thing as Finsternis mod or is it intended to run both together? Sorry if it's been asked before, I'm just looking for the optimal visual experience for my game :)

So far I've been using both with the dark nights mod and I'm loving it! 

aqsOMK9.jpg

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Yes, my mod is a char/creature enhancement mod, as Finsternis mod. So, other compatible mods that you can use along side with mine are Finsternis Tileset mod and also dark nights mod.

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