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Сustom Battleground

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Hi guys ! I would like to start developing my own battlefield. I have a location. What should I do next, how to make the task to win?

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What version of the game are you using ? What emulator are you using ? ( I am going to guess 3.3.5 and TrinityCore from now on )

In any case, you should start by getting used to TrinityCore code and understanding how they implemented battlegrounds in the first place. When you are done coding the battleground itself,  you can either replace one of the existing battlegrounds with it, or create a custom NPC to queue for it, or add it in BattlemasterList.dbc I guess.

There might be additionnal .dbc work involved, I am not sure.

 

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Depends if you want to have a new map for that, then you need to create on with Noggit.

Depends on the emulator, I recommend TrinityCore with Eluna Lua Engine, easy to script.

That could be the steps you need if already have your idea saved.

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