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  2. Severity Code Description Project File Line Suppression State Error CS0006 Metadata file 'C:\Users\Administrator\Desktop\Ribbit.NET-master\Ribbit.NET\bin\Debug\netcoreapp2.1\Ribbit.NET.dll' could not be found RibbitTest C:\Users\Administrator\Desktop\Ribbit.NET-master\RibbitTest\CSC 1 Active how can i resolve it pls C:\Users\Admin\Desktop\BuildBackup-master\BuildBackup.csproj : error : Could not load SDK Resolver. A manifest file exists, but the path to the SDK Resolver DLL file could not be found. Manifest file path 'C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\SdkResolvers\Microsoft.Build.NuGetSdkResolver\Microsoft.Build.NuGetSdkResolver.xml'. SDK resolver path: C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\CommonExtensions\Microsoft\NuGet\Microsoft.Build.NuGetSdkResolver.dll C:\Users\Admin\Desktop\BuildBackup-master\BuildBackup.csproj
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  5. After a very long break from editing maps and the like. I've come back and got this wonderful tool working, only to be hit by this roadblock. While attempting to load the Cataclysm UC model into the addon and fix some missing textures I encounter this error. I realize I am likely a fool for missing something obvious, with respect I query if anyone has any ideas?
  6. Hey everyone, I would like to create my own scenario on my server. I edited all my DB2 files (criteria, criteriaTree, scenarioStep and scenario), I did the link in the DB `scenarios`. I attached my debugger to view my custom steps, it works. BUT... I can't find a way to display the scenario UI. However, the UI works with the other scnenarios. Did I miss a step ? Do I have to edit another DB2 file ? If you have any a question or if you need a screenshot, feel free to ask ! Thank you in advance
  7. Last week
  8. Would be really good and usefull, if someone does an tutorial or guide about this. (Y)
  9. Open the model in blender using the m2mod redux and change their position.
  10. Placing Patch-C into Data folder prevents game launch. Tried other versions. Same issue. Does not work for me (EnUS local)
  11. Old thread, I know. Cant download shit via adfly adds. Fcking scam and non stop spam.
  12. Hi, someone knows how to reposition a weapon for correct display in the left hand? 3.3.5 trinitycore
  13. This area is the most complete area in Horde Starting Zone, roads a bit more organic, more plants and more natural terrain with hills, roots & flowers. I haven't yet found a good texture for the roads as you can see in the screenshot the road is different now than before. I would love to find the road texture used in the retail zone "Elunaria". It looks like this: Anyway, I'm happy with how it looks right now, I just need more detailing and I need to update groundeffecttexture for the doodads to be placed correctly. But I'll do that at a later time. Here's how it looks right now:
  14. Thank you for your kind words! I have not gotten around to modifying the font, but will play around with some this week!
  15. You have done some good job with UI, I like it I'm no Anime fan, but maybe you might want to adjust the font to make it more Asian like?
  16. Hello guys! Im looking some guy which know work in 010Editor and he will be so kind to make some Tutorial HOW TO -> fix creatures from Cata/Wotlk/Legion.............. I mean fix Flying (Swinging wings) Just simply change this swiming animation to flying animation. It would be really nice, because im looking for it for so long, can't find nowhere any clue & nobody can help me with this. So if it will be possible, please just left reply in here or contact me on: or im on discord as well : GoldenQo #5577 Thanks! Your GoldenQo
  17. So I wanted to make a crater in the middle of the map as a "world boss" zone with a few quests. Started out with a simple circle mountain and slowly adding more and more detail to the crater. This is how it looks like at the moment: Forgot to increase view distance here.. Next day some detailing and adding more mountain heights.. Current state look like this, I really enjoy working with lava! More height will be added later, for now a lot more lava is planned and to find some awesome objects that fits the environment. Any suggestions? What do you think of it?
  18. Hello. Thanks in advance to anyone willing to comment here. My problem is that when applying changes with Noggit to the zones of Un'goro and Thousand Needles some of the the water in the saved areas rises really high in altitude, as show here and here . I'm guessing it's because the 2 zones are craters and way bellow the usual altitude of other zones but still I have no idea how to fix this since i've never edited water before and i never learned, the changes done were all not water related as well. Any points in the right direction would be appreciated.
  19. Awesome Noggit work! Really like the cave system, especially with the night elf props! I agree with Krysík l but your map should work quite good if you just re-exctract your maps, vmaps etc. ++++
  20. Earlier
  21. WTF , i don t even know what he had opened. , I can copy those but what the hell is he doing.
  22. Thanks for the advice, I appreciate it! The edges of the roads are a bit "too clean" right now due to the groundeffectdoodads behaving strangely. I'll definitely make it more organic on further updates.
  23. Need to work on making the tiles look more organic. At the moment it looks too "clean"
  24. Thought I'd share an early layout of the Swamp. Groupeffectdoodads are increased a lot just to see how it looks during development. I like the look already! The idea is to be able to walk/run through the water, as the water is going to be at foot height. Many swampy creatures from lvl 10 to 18 will be here (here's where the first challenging mobs/bosses will be).
  25. Originally started out with a much greener texture but changed to a darker grass texture. Still not sure if I want to use the current stone path texture so that might change, what do you think? I love to hear feedback both negative and positive so reply if there's anything you would like to point out *Please note that everything you see here is in early development and might change a lot* There are a few things I'd like to add but not 100% sure yet: - Watchtowers (tauren style) - Horde machines broken - Training "pit" for training Any suggestions? Sneakpeak of the swamp in the distance
  26. Does this contain magic rooster model?
  27. It is, but it is developed for Cata mainly.
    maaan nice, finnaly something what's easy to use!
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