By Zarkevenmost if not all BFA tilesets 8.1.5+, not including new wsg yet.
By ZarkevenAll the tilesets discovered at the moment on the Shadowlands Alpha. Will update when more are found.
By luzifixADTConverter [Deprecated]
Convert your ADTs from Wotlk(3.3.5) to WoD(6.x.x)/Legion(7.x.x)
The ADTConverter is deprecated and no longer supported
The converter requires NET Framework 4.0
How to use
Put your Wotlk ADTs in the data Folder Start the ConvertADTs.cmd Issues
Please post your Issues here
PTNGee for the "PTNG_ADT_Converter"
By darthyThis is Philip TNG's ADT converter 010 Editor based.
By Zarkeven1. Thanks to Tester in the modding discord for helping make this happen!
2. To make this work, you have to make a folder MPQ, like this
- put your map that you want to edit in real time to this folder
- put the .exe in where your normal wow.exe is
- set your noggit project path to your folder patch
- log in to your server
- teleport to your map
- make changes in noggit, then save
- Load out of the map then load back in with this macro (thanks Skarn for telling me about this):
- your changes should be there!
By AdspartanThe currently premier map editor for World of Warcraft in version 3.3.5a
Noggit supports editing of terrain, water, doodad and map object spawning, vertex coloring and much more.
New in this release:
Updated UI (now using QT framework) Vertex manipulation tool Updated water editing tools Increased performance Integrated settings Official Twitter page (commit history and more)
By megamoocowIf you do a ton of blizzard map edits and find yourself stuck in the sky this little tool i found will fix it. just drag the modified ADT's to the execute and it will fix the problem.
All credits to the creator who name slips me right now.
By KowardHi !
This tool takes the height coordinates of a .OBJ file and puts them into the .ADT file of the same name. Launch "run.bat" to convert all files in directory.
Skarn made the original script & logic and I coded it in Java due to limitations of 010 editor scripting.
By SuporaSo this tool actually create new adt files from your heightmap image. I'd recommend to use images with scale like (256*adt count in a row)+1 f.e.: if we have 1 adt then picture size will be 257, if we have 2x2 adts then image size will be 513 etc etc. But you must understand that firstly you need to get your image in regular size and then just increase canvas size in photoshop for 1 pixel. BTW this tool can have bugs with creating adts below 20_20 at the grid. I didn't get any messages from author till september and author wasn't online till november so I can't ask him about anything.
Your image must be named as image.png and it must be placed in the same directory as FractalWoW