Random Wildstar Models for 3.3.5 1.1.0

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With the Wildstar Private Server project still in its birthing period and there being currently no other way to relive the now lost online game, I endeavored to bring some of that cartoon-ish flare to World of Warcraft, featuring Drusera - the protagonist of the series! This model contains a fully rigged character, from head to toe, and also some custom particles. I've tweaked the animations a tad so that she hovers when ready to attack (unarmed) and when casting. The model itself has been edited quite a bit to accommodate the vastly different Human animations that I wanted her to have, and as such she no longer has her trademark dress, ending up with her looking quite barren beyond the shirt. I really would like to fix this, but at the moment have no clue how I could incorporate the dress without completely changing the base animations. Her skin textures on the legs and arms are slightly translucent, and the model itself has the 'Unlit' renderflags due to the original character being pretty glowy herself. The particle effects in the screenshots are optional and as such are included as Spell effect models, so you can choose whether to include those. I did this because I feel the constant star effects aren't everyone's cuppa tea. 

I have included just the raw files - both the spell and the model/texture. Due to my vastly different DBCs, it'd be way more effort than it's worth to package it neatly into an MPQ for public consumption, but I'm assuming almost everyone here knows how easy it is to do themselves. The 'PurpleGhost' Spell is the star field you see around her in the screenshots, and the 'Crow' effect (replacing Atiesh's spell effect) is a periodic star effect that falls from the top of the character down to the ground. The rest is pretty self-explanatory. 

Sidenote: At the moment, she is devoid of most of the Emote animations due to the model I rigged being Katherine Proudmoore from BfA, who seems to have had trouble during the downporting process and had all of her optional (such as the Emote and Work) animations ruined. This won't impact gameplay as I have replaced all the faulty animations with the 'Stand' animation to avoid crashing, and can be fixed if and once I can get my hands on a Katherine Proudmoore that doesn't have broken animations. Also I, personally, never intended her to have weapons because she was meant to be more like an NPC, so never got round to fixing the attachment positions. As a result, giving her weapons won't look appealing at all. If there's a legitimate outcry over this, I will change it. 


What's New in Version 1.1.0   See changelog


UPDATE: Added another Wildstar Model as a little bonus - a lot better with the weapon placement than Drusera, very similar animations but with a few custom swaps that better suit the character. Again, emotes are broken and I've come to the conclusion that I screwed up and will have to re-do the entire rig again if I want the Emote animations to work with the character using another version of the Jaina/Katherine models I used to rig them, which isn't something I plan on doing for a while (unless someone has an alternative way I can get the emotes working?). 

Anyway yeah guys lemme kno if you can download it correctly or if there's any issues, no need to credit me for using these models - they're meant as more of a Modder's Resource than actual characters or w/e so am really not fussed how they're used. However, please please please give credit to Carbine Studios and Wildstar in general as, despite being edited, they do originate from them and they deserve recognition for their amazing artwork even if they're not technically a company anymore.

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Updated it with a .zip instead of .rar - try and see if it works now!

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i was wondering how you did this? id love to get more wildstar models but im not sure how to go about getting them and then converting them into the wow format. if you can explain or help that would be awesome thank you :)

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