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Decrease Model's Inherent Size?

I was wondering how I would go about decreasing the size of a model, without the use of DBCs or in-game spells. For example, an inherently big model (such as a Mountain Giant, for example) on the Character Selection screen would be way too big to see, even if it has been reduced through the use of DBC editing. I've tried shrinking the model in Blender, but obviously there's some other factors that exist on the model which decide what size it's going to be in-game. Anyone have any pointers as to what this could be?

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Would I find this in the GlueParent.lua, and what would it be named under? Also, would this not change all models on Character Selection to a smaller scale?

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