Zehlendorf

Problem with mount animations

Hello,  I have a problem with the flight animations in the mounts, I got the correct animations from model viewer that I put in struct sAnimations _ Animations, but dont know what value should I put in int16 _AnimationLookup, maybe someone know how to do it!, I was trying for hours but didnt work :/ . Thanks in advance.

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This is how I swap animations:

-First you should look on struct sAnimations_Animations for the animation that you want to be swapped with the new one. You can get the ID of the struct by looking on WMV for that animation. (I'll suppose  swim animation)

-Once you found that struct, display its content and the first field it's the anim_ID, which corresponds with that entry on AnimationLookup. For example if on the struct you find an anim_ID = 8, then you are going to change that entry of AnimationLookup.

-On AnimationLookup change the value of the entry you found before with the ID of the animation you want to be played instead. For example, entry number 8 value was 10 so you swap that 10 with the ID of the new animation that you can find by using WMV, imagine its 15. So the modified AnimationLookup entry 8 will have value 15.

-Then go again to  struct sAnimations_Animations, the one correspinding to the new animation (15 in my case), and then change the anim_ID with the value that had the old one. 8 in my case.

Now it should be working as intented, this method is the one that I have been using so far and it's working perfectly for me on a Wotlk client. 

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Thanks alot for reply, I will try and post my results :D ! thanks again!

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  • damnnn bro! it works  FINALLYYYYYYYYYYYYYYYYYY . THANK you so much!

WoWScrnShot_031117_140146.jpg

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