Poisonleaf 80 Posted April 26, 2016 1 hour ago, Adspartan said: Ever since I've seen this weapon I wanted to add light to it ^^ Is that the weapon from the patch we got here that contains all the weapons? I tough the patch was incomplete and not fully functional. 2 Share this post Link to post Share on other sites
Adspartan 201 Posted April 26, 2016 Not it does not come from a release, I just took all the artifacts, converted them and added them IG. 1 Share this post Link to post Share on other sites
Oldarorn 135 Posted April 26, 2016 2 hours ago, Adspartan said: Ever since I've seen this weapon I wanted to add light to it ^^ Did you used the old light adder without any GUI or are you... creating a better tool with GUI and 3D view ? ( ͡° ͜ʖ ͡°) 2 Share this post Link to post Share on other sites
Adspartan 201 Posted April 26, 2016 You know me... I just used the old one. Spoiler It's just a start/proof of concept, I'll continue it later when I'll have time. 2 Share this post Link to post Share on other sites
Oldarorn 135 Posted April 26, 2016 Just now, Adspartan said: You now me... I just used the old one. Hide contents It's just a start/proof of concept, I'll continue it later when I'll have time. Look's like a really good work, I knew it ! Every breath you take... ( ͡° ͜ʖ ͡°) 1 Share this post Link to post Share on other sites
Nuria 6 Posted April 27, 2016 Hi I'm working Currently on the Kristallmythosinsel, a Custom Lore Island Left Side from the Bloodmythos and Azurmythosisland A good place for a New Life =) 3 Share this post Link to post Share on other sites
Zebrech 9 Posted April 28, 2016 Working on a swap for my server : Edit : When you don't want to creat a taxi you made a bridge :') 5 Share this post Link to post Share on other sites
Noones 5 Posted April 29, 2016 11 hours ago, Zebrech said: Working on a swap for my server : Edit : When you don't want to creat a taxi you made a bridge :') The Last Pic looks awesome, is this 1 whole M2 or did you build this yourself? Also which one is it Share this post Link to post Share on other sites
Zebrech 9 Posted April 29, 2016 17 minutes ago, Noones said: The Last Pic looks awesome, is this 1 whole M2 or did you build this yourself? Also which one is it The bridge is one wmo that i repeat to the other side. The trench is only one wmo (with all m2 included). You can find the model for the bridge and trench in world\wmo\ashran\ (same repertory for the horde models) It's actually like that but i'm wondering if i'll not do another bridge to the other island and finally connect it to the land with another bridge ... Thinking about the new textures i'll use for the sand etc... Share this post Link to post Share on other sites
Nuria 6 Posted April 29, 2016 15 hours ago, Zebrech said: Working on a swap for my server : Edit : When you don't want to creat a taxi you made a bridge :') Damn i Liked Share this post Link to post Share on other sites
Allifeur 75 Posted April 29, 2016 What's the point of a lighthouse if you now have a bridge that makes navigation impossible ? On my part, I decided to try some 3D modeling. I'm not very good at it yet; please don't hesitate to tell me everything you dislike when you see this screenshot. 5 Share this post Link to post Share on other sites
Zebrech 9 Posted April 29, 2016 Boats can navigate behind the island so navigation is always possible Allifeur. But maybe the lighthouse is not well placed anymore ^^ But i'll keep it in place for the ambiance. I still have a lot of problems because noggit and blizzard's adt are...but the tips you give me long time ago about filling all chunk's textures works well. Either that was a great model i like it Share this post Link to post Share on other sites
Zebrech 9 Posted April 29, 2016 When you finished an hand-made swap Elif nothing changed really i havn't start to build the town, i just added a cave to be able to make some daily quests : Looks so great when it's raining : 1 Share this post Link to post Share on other sites
Смердокрыл 166 Posted April 30, 2016 Anduin Lothar model Pictures: Spoiler Credits to: Ghaster - head transplantation Me - editing gloves; texturing 4 Share this post Link to post Share on other sites
Vellear 216 Posted May 1, 2016 first convert, but WMV uses the wrong rendering with "backface culling" - yeah, this is used by blizzard only since cata+ and doesn't support correctly in WMV for wotlk. But it support by client - confirmed. Updated, ingame: next> sounds and event objects 5 Share this post Link to post Share on other sites
Balkron 83 Posted May 1, 2016 On 25.04.2016 at 9:54 PM, Vellear said: this is void_beholder "attack unarmed" Quality: 5\7 (vellear like) Time: 5 minutes of work This is impossible level for beginers. but I'm not going to pretend like I do not understand - what you had in mind. 2 Share this post Link to post Share on other sites
Vellear 216 Posted May 2, 2016 special wall, you must report to Void, that you want to start the game. [I have known with rules and is ready to enter.] And then this wall disappear, letting you into the room. 2 Share this post Link to post Share on other sites
Vellear 216 Posted May 2, 2016 well, ingame it looks like....shit? different wow engine just doesn't have shaders from maya\3dsmax. Oh you... war3 heritage. This is from 2001. whats next? Minor finish tests with this door and sound events(open\close), then: Living shadows minor and big to wow. The void will be made later. 5 Share this post Link to post Share on other sites
Zebrech 9 Posted May 3, 2016 You're just amazing man. Share this post Link to post Share on other sites
Amaroth 525 Posted May 4, 2016 Drawed by mouse, my very first attempt to do anything like this. I've used Garrosh's tattoo for making my outlines, but then I made a few changes anyway to give it more agressive look I wanted to have there. 3 Share this post Link to post Share on other sites
dashker 23 Posted May 5, 2016 So this is the shit i am doing hahaha I don't know how i can handle the generate button and how to store the sql's but yes i will try it hahaha Share this post Link to post Share on other sites
dashker 23 Posted May 5, 2016 if anyone can help me would be a favor i don't know how to handle a lot of things T_T The tool it i will be open source, but is a pain in the ass to do things,it's more dificult for everyone... Share this post Link to post Share on other sites
dashker 23 Posted May 5, 2016 So this is the basic GUI, i will do two SQL generators, there is one for classlevel,playercreateinfo and action buttons, and another to replace the old racemask. One questions how i can put every tick to 1 or 0, and later how i can convert it to decimal, anyone can help me? Share this post Link to post Share on other sites
Amaroth 525 Posted May 5, 2016 Humans*1+Orcs*2+Dwarf*4+Night Elf*8... and so on where instead of name of race you put either 0 or 1, based on if they are checked or not. By this way you'll get Racemask in decimal. Thats what you've asked about? 1 Share this post Link to post Share on other sites