Elrena

What Are You Working On?

Finally I've had some time to test out alpha map way of texturing and the latest Noggit, together they work amazing, let's hope Noggit dev won't die :) 

WoWScrnShot_071117_131523.jpg

  • Like 2

Share this post


Link to post
Share on other sites

I would presonally group trees a little bit more, right now most of the trees are standing completely alone. Which seems a little bit odd to me. I'd also recommend to experiment a little bit with highlighting raised spots on terrain with vertex paint.

Aside from these two minor things, this looks amazing.

  • Like 1

Share this post


Link to post
Share on other sites
27 minutes ago, Amaroth said:

I would presonally group trees a little bit more, right now most of the trees are standing completely alone. Which seems a little bit odd to me. I'd also recommend to experiment a little bit with highlighting raised spots on terrain with vertex paint.

Aside from these two minor things, this looks amazing.

Yes, I think you are right about those trees, a bit of grouping would help. Actually I haven't had time yet to get my hands on the vertex paint, beside a few experiments, I will have to fix that untill next time :D

Share this post


Link to post
Share on other sites

Working on pain called getting Medieval 2: Total War meshes opened in 3D software. It finally works (y).

 

Btw, a quick question, is anyone here right now retro-porting Legion WMOs into WotLK without getting loads of Noggit crashes and similiar issues?

i603^cimgpsh_orig.png

i609^cimgpsh_orig.png

Edited by Amaroth
  • Like 4

Share this post


Link to post
Share on other sites

Just started working on a zone, haven't had time recently because of various exams for school so it feels good to be back. :D 

Capture.thumb.PNG.1a07c327efbed978827052

Share this post


Link to post
Share on other sites

Hiya,

Been a while since I've shared some WiP.
At the moment I'm working hard to finish the small mountain texture under all the water surface that surrounds the islands.
Once that is all finished Ill be happy to say that all 49 ADT's will be textured.

The small mountains under the water area is the first step to give detail to the area, rocks and plants will soon follow.

Stay awesome guys.
Poison.Underwater1.thumb.png.52ff31aa1753a064c3Underwater2.thumb.png.c184ddb71605917433Underwater3.thumb.png.554f13fdda71c6b959

 

  • Like 2

Share this post


Link to post
Share on other sites
On 7/23/2017 at 5:18 AM, MrXJKz said:

Completly new custom haircut without overwriting existing one, new submesh.

Are there any limitations with this method?

Share this post


Link to post
Share on other sites
7 hours ago, MrXJKz said:

On Legion, nope.

Would you be willing to make a tutorial on how to do it?

Share this post


Link to post
Share on other sites

Hi,

For my part, i work on a command that allows to reload the integer of the hotfixes tables in Legion 7.x cores.

A video of the work :

The cache problem has been solved, now i have minor problems that concern only the local tables (items string, etc...)

It's really funny, the reload changes instantly ... I changed AreaName Goldshire to Pornshire and a hundred players saw the change live: p

EDIT: Final product, thank to Barncastle for the locales issue :P

 

  • Like 3

Share this post


Link to post
Share on other sites

Still working on fixing some details for my broken HD equipable race + HD with bloodelf anim, etherial. + Trying to reproduce in game the Half-draenei half-ogre from Matthew Mckeown:

VYSJTAh.jpg

U5nA0UP.jpg

67453f7694.png

 

  • Like 7

Share this post


Link to post
Share on other sites

Working on an alternative character selection background for demon hunters (3.3.5a):

 

  • Like 7

Share this post


Link to post
Share on other sites

Hardcode, 3D Editing and a lot of work later, here's a fully new collections armor (3D part like raid tier) based on HOTS Valeera. Only swap now because it's only a test: (LEGION WORK HERE)

b64cf52b6c.png

289ca115ab.png

5018f58735.png

0c6a39eaed.png

 

And jaina imported as humanfemale_HD: 

960da65b63.gif

 

  • Like 9

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now