Elrena

What Are You Working On?

https://skfb.ly/6w6pK

This is gonna be my gnome ordinary house, doing other stuff atm cant get back to wow unfortunately

Im planning making their allaince questboard like a huge monitor with flat design UI lol

And their gonna have a lego parliament too and a prime minister and inside their gonna have this alliance banner

gnm_alliance.thumb.jpg.593d52b01b6943891

 

smiling lion, cant be too scary

and on the walls their gonna have stupid flat deisgn pictures like this lol

gnm.JPG.1143c1bef6e386973dc9b4694ae1f094

 

Share this post


Link to post
Share on other sites

i guess the main currency in the bank is dogecoin

pun lol, ok i need to shut up now and stop being so funny all the time..

EDITomg none of you nerds liked my 3d, whatever your jealous

Share this post


Link to post
Share on other sites

Made some custom .phys files with the template.

Used this old model for testing. The results are quite good, however it looks odd in Pandaria since everything seems to have less gravity.
The ribbon curves look a little hard because there are just 2 shapes for each one of them. More shapes = smoother curves.

  • Like 9

Share this post


Link to post
Share on other sites
On 2/3/2018 at 2:13 PM, Tala'nor said:

The lower half of the coat is mapped to the legs, so it moves with them.. I'm not great at explaining it, so here's a gif:

Sw4ALoc.gif

You know of any tutorials out there for doing this?

Share this post


Link to post
Share on other sites

It's the BFA updated collections system. Each collections has an armature linked to a specific combination of race_sex. This armature permits to link the armor geosets of the 3D parts to the player models through weightpainting.

 

Old system, 7.0.X to 7.3.5 was only one weight on each mesh which were independant of each other and not the same as the other armatures for the same armor. All combinations or race_sexe for the same 3D armor had a different model, armature and weighting.

 

In BFA it has been updated, still the same way of processing but the armature system changed like the weighting. You can now as you see, weight paint whole pieces of mesh to be mapped to legs and chests. Which was not really possible in Legion. Still Legion handles this perfectly even if it's BFA.

Share this post


Link to post
Share on other sites

Just finished Nightborne allied race for 3.3.5a
It was some kinda test
I hope i will show more models in near future :)
Enjoy!

 

  • Like 7

Share this post


Link to post
Share on other sites
6 hours ago, Skarn said:

Temeria is the name of a kingom in the Witcher universe.

i dont know that ^^ thanks for the information, we will change the name of this map.

Senix

Share this post


Link to post
Share on other sites
On 2017/11/29 at 3:10 PM, Смердокрыл said:

灵感来自于Antorus结束电影,我取得了一些进展萨格拉斯的《阿凡达》模型,我很久以前就说:

LBSkqiTVbtI.jpg

大感谢@Inico 可爱的教程 ,这让我使所有华丽的萨格拉斯的头发

Change the local texture animation, how do you do it?

Share this post


Link to post
Share on other sites
On 2018/4/13 at 11:35 PM, Смердокрыл said:

我与那里的教程

I don't know how to change the texture animation of a particular site alone.Can you give me a tutorial?

Share this post


Link to post
Share on other sites

When I was learning Blender, I created this very primitive alpha version. I just found it in my old library, thought worth to share. Btw it supposed to be Frozen Throne from war3 :D 

It never worked in the game, only in noggit. I always had a crash, but I planned it to be walkable from the very bottom to the top. But I never could test it, since I had no idea why it causes a crash.

13295275_1114909671894014_1342404246_n.png

Share this post


Link to post
Share on other sites

Currently working on the first of three in-game maps.
It's looking quite great if I say so myself.

Offcourse all progress is livestreamed @twitch.tv/poisonleaf  #sellout xP

KC54h2G.jpg

Share this post


Link to post
Share on other sites
On 1.5.2018 at 1:26 AM, Poisonleaf said:

Currently working on the first of three in-game maps.
It's looking quite great if I say so myself.

Offcourse all progress is livestreamed @twitch.tv/poisonleaf  #sellout xP

KC54h2G.jpg

Don't you think the people here will notice the lack of snow areas?

Share this post


Link to post
Share on other sites
3 hours ago, Kaev said:

Don't you think the people here will notice the lack of snow areas?

Currently working on the first of three in-game maps.
It's looking quite great if I say so myself.

Offcourse all progress is livestreamed @twitch.tv/poisonleaf  #sellout xP

KC54h2G.jpg

 

What do you mean? it's right there behind the cave that is behind the waterfall that is in a cave behind that waterfall.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now