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We're looking for help with the Project! If you're interested, please look at the team positions available at the bottom of the text.

 

Prophecy RP is at its core is a fantasy roleplaying experience using the World of Warcraft platform.
Our goal is to tell the story of Warcraft III and beyond. Players will have the ability to alter some pieces of the story through their interactions with the world and its inhabitants. All without cost and without material incentives.

The goal of the Prophecy RP Team is to provide an exciting and thought provoking roleplaying experience to our players. Players unfamiliar with Warcraft will have available resources to get acquainted with the Warcraft universe. That way players new and old can experience what we have to offer.

Prophecy RP was founded in 2017 from former members of the Project Chaos team. Through trials and tribulations we maintain a dedicated, talented and ambitious team of Warcraft Modders who work together towards a common goal.

We have additional features planned, however we require more competent Developers to meet our ambitious goals.
 

 

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The Fall of Lordaeron is the current plot focus on Prophecy RP. Our plot begins a few weeks before the Third War and takes place in the Northern Eastern Kingdoms. All areas of the Northern Eastern Kingdoms will be overhauled and redesigned, including custom assets and modified locations in the world. We give extra attention to detail and include some of the smallest references from the lore in our world building. If you see something we've missed let us know!

Races relevant to the Northern Eastern Kingdoms will be present and playable including... Humans, High Elves, Gnomes, Dwarves, Orcs, Forest Trolls, Goblins and Ogres.

Players will have the ability to take part in every area of the story, from being a Necromancer in the Cult of the Damned to joining Arthas on his campaign in Northrend. However, all players are required to obtain these positions through roleplay.

Players will also have the ability to alter some pieces of the story. While players won't be able to do ridiculous feats like defeating Thrall in a duel, players will be able to alter the strings of fate on smaller scale means. Including, changing the outcome of battles in the story or preventing/causing the death of certain characters.
 

 

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Currently, the Fall of Lordaeron plot focus is heavily under development and we do not have a release date. We aim to take our time to give our team and the players a well developed world. We take pride in our work, and hope you will enjoy what we create!

 

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We're looking for help with the Project! If you're interested, please look at the team positions available below.

3D Artists (Experience with Blender necessary, we use Blender to M2/WMO exporter for assets)

  • These users create assets necessary for The Fall of Lordaeron's world.

World Builders (Experience with Noggit required)

  • These users build and design levels within The Fall of Lordaeron's world.

World Decorators (Experience with the World of Warcraft decoration necessary, evidence of work will be necessary to apply)

  • These users decorate the interiors of structures and/or minor exterior design. These users in essence bring the world to life through attention to detail.

Developers (Experience with TrinityCore and/or Linux libraries and/or Web Development necessary)

  • These users design/program systems necessary for the servers functionality, reliability or to simply add 'life' to the server. 

Multimedia Artists (Experience with video editing necessary)

  • These users will design and orchestrate promotional or explanatory videos related to The Fall of Lordaeron

Dungeon Masters (Experience with creative writing necessary and/or history of  'Dungeon Master' experience necessary)

  • These users will orchestrate and execute storylines within the story of Warcraft III and its possible sub-plots. These users will be using creative writing for pre-release content

System Designers (Experience with documenting and orally detailing systems necessary)

  • These users will document and conceptualize systems to bring interesting life and elements to the Project. (i.e. RPG Combat System, Blacksmithing Profession, Farming Profession, etc.) [Highly desired]

If you don't fill any of these skills but still believe you could be helpful to the Project don't hesitate to contact us!

Contact: Valaryon#6825 (Discord)

 

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    1. The Fall of Lordaeron

      Project entries, screenshots and updates will be posted here.

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  1. Earlier
  2. As always it looks great, especially the wheat field. But I wonder how far you are with finnishing this project?
  3. Balnir Farmstead from the Prophecy RP Team. Balnir Farmstead is the site of the Royal Horsebreeder of Lordaeron. Many nobles of Lordaeron received their loyal steeds from the renowned breeder Balnir. Arthas himself received his famed steed Invincible from Balnir's stables. Every fall when the Wickerman festival draws near, Balnir tears out his crops and hosts a local horse racing competition. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  4. Agamand Mills from the Prophecy RP Team. The Agamand Mills was a vast windmill network once controlled by the Agamand family in northern Tirisfal Glades. The Agamand family was a noble land owning family who owned much of Tirisfal Glades securing vast wealth from owning Lordaeron's windmills and thus securing much political influence. We're always open to criticisms, if you see something you don't like or have thought of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  5. Brill by the Prophecy RP Team. Directly outside of Lordaeron's Capitol City lies the heartland town of Brill. Brill's most significant feature and yet its most unfortunate is its graveyard. The vast graveyard of Brill serves as the final resting place for many lords and heroes of the Second War. Tirisfal was the site of the peak of the conflict during the Second War, and thus many of the dead had to be hastily buried here. Besides it's most depressing feature, Brill serves as the cross-roads for those going through the Tirisfal Glades. We're always open to criticisms, if you see something you don't like or have thought of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  6. I really like the way you work with new models, very nice work Just perhaps you could add some darker lightning (or mist or whatever) to the area surrounding the graveyard? It isn't very happy place nor was it back in the times of humans, wasn't it?
  7. Server's surely going to have enough people to support european and american roleplay around the clock! Don't be discouraged.
  8. It looks so damn good. If you were a German role play project you would have me as a regular player.
  9. Vandermar Village by the Prophecy RP Team. Located in the western hills of the Tirisfal Glades lies the small and unremarkable village of Vandermar. Vandermar village survives off its dwindling coal mine and the fact it has the only church for miles around. This section of Tirisfal is full of ancient lore and history dating back to unrecorded Human history, many legendary figures from the Troll Wars were buried in the graveyard south of the town. We're always open to criticisms, if you see something you don't like or have thought of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  10. Winterax Hold by the Prophecy RP Team. Split off from their people by the sundering over ten thousand years ago, the Winterax Tribe has weathered the storm that most Ice Trolls could not. The Winterax Tribe dwells deep within the Alterac Valley, living off what scarce resources remain in the valley and avoiding the ire of the Alliance. The Frostwolves and Thrall's new Horde have got their attention however, as their once lonely valley has now been filled with Orcs. Only time will tell if the Winterax Tribe will be friend or foe to this 'Horde'. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  11. Frostwolf Village by the Prophecy RP Team. Exiled from the Horde during the First War, the remnants of the Frostwolf Clan do their best to remain hidden and avoid conflict with the Alliance. Years prior, the Frostwolf Clan was guided by elemental spirits to this serene location hidden within the Alterac Mountains. Led by Drek'Thar the Frostwolf Clan live lives of peace and rekindle their relationship with the elements that was lost during the days of the Old Horde. Under a new banner Thrall's New Horde has sealed the loyalty of the Frostwolf Clan however, most Frostwolves including their chieftain Drek'Thar have opted to remain in the Alterac Valley whilst giving support to Thrall in Kalimdor. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  12. Fort Perenolde by the Prophecy RP Team. Hidden deep within the Alterac mountains, the last son to the Alterac Throne, Aliden Perenolde gathers his strength from within Fort Perenholde. Fort Perenolde is a refuge and trading hub for all types of low-lifes and criminals where each individual can find exotic goods, food and slaves looted from the various caravans the Alliance sends near the Alterac Mountains. Fort Perenolde is the only location controlled by humans that will tolerate the Horde. However, Perenolde permits the enslavement of Orcs so it is far from the safest refuge for the Horde. Anyone looking for safety from the Alliance or the Horde will surely end up in Perenolde's debt or will be left to face the harsh elements of Alterac alone. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  13. Strahnbrad by the Prophecy RP Team. Strahnbrad was once part of the Kingdom of Alterac, a quickly growing town on the border between Alterac and Lordaeron. After the Kingdom of Alterac betrayed the Alliance in the Second War, Strahnbrad remained and was taken under the protection of Lordaeron. However, after the fall of Alterac the former nobles of Alterac continuously harass, raid and cause havoc in the town. Over the last decade Strahnbrad has turned from one of the Alliance's most promising towns into a decrepit and decaying settlement. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  14. Durnholde Keep by the Prophecy RP Team. Durnholde Keep, command center for the Alliance Internment Camps and under the rule of Lieutenant General Aedelas Blackmoore. Durnholde Keep is the site Warchief Thrall was raised in, and it's home to more Orcs than any other internment camp. It's also the best defended, and the most notable of the interment camps. Warchief Thrall is determined to liberate the Orcs within this camp as a sign to the Alliance that no Orc can be chained. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  15. Tulak'Watha by the Prophecy RP Team. Centuries after the Troll Wars, many of its remnants still stand. Tulak'Watha was once a village used to reinforce and resupply the great Amani army as it surged throughout Lordaeron and Hillsbrad. After the Amani's crushing defeat in Alterac the village was sacked and its inhabitants slaughtered. Now, Tulak'Watha is scarcely populated with what Forest Trolls remain. Centuries have passed and a burning vengeance to avenge their ancestors defeat still lies in the heart of each Forest Troll. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  16. Silverlaine Keep by the Prophecy RP Team. Silverlaine Keep lies on the high bluffs above Pyrewood Village and is ruled by Baron Silverlaine, a Gilnean nobleman. Since the completion of the Greymane Wall however, Baron Silverlaine and the citizens of Pyrewood have been cut off from Gilneas. Without the supplies and support of Gilneas, Baron Silverlaine has been forced to kneel to Lordaeron and request aid. Now, with the unofficial annexation of the lands north of the Greymane Wall, the nobleman must maintain a hostile land full of desperate and disgruntled peasants. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  17. Thrall's Encampment by the Prophecy RP Team. Following the Second War, all of the Orcs that weren't captured and enslaved by the Alliance were forced into hiding. Thrall's Encampment lies hidden in the reaches of the Hillsbrad Foothills, where Warchief Thrall ponders on his plan to free his people from the shackles of Durnholde. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  18. Tarren Mill by the Prophecy RP Team. Tarren Mill is a thriving yet insignificant town following the Second War. One of the few sites to avoid the conflict, Tarren Mill lies in the north-easternmost reaches of the Hillsbrad Foothills. A perfect location to settle down with a family, without danger and without worry. Since the sacking of Alterac, Tarren Mill sees fewer visitors but nonetheless it's a small gem of Lordaeron's beauty. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  19. Southshore by the Prophecy RP Team. During the Second War, Southshore was used as a staging point for refugees after Stormwind had been destroyed by the Horde. Many citizens of Stormwind settled near Soutshore and as a result Southshore transformed into a busy seaport and military port for the Alliance. Late in the Second War the Horde would eventually conquer and raze Southshore to the ground. Now, years after the Second War, Southshore has been restored to its former glory and contains a resource rich strategic location for the Alliance. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  20. Hillsbrad Fields by the Prophecy RP Team. The Hillsbrad Fields lie on western Hillsbrad, directly south of Dalaran City. The Hillsbrad township was recently sacked and razed during the Second War, but since then has been restored to its former glory. The once township now village controls an important trade route to and from Dalaran City and with it, the protection of Dalaran itself. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  21. Fenris Isle by the Prophecy RP Team. Fenris Isle lies on the eastern side of Silverpine Forest, directly in the center of Lordamere Lake. Fenris Isle is a thriving military and trade outpost under the control of the Kingdom of Lordaeron. The Isle is an important trade location for Lordaeron. Its ferry has access to Lordaeron Keep, Silverpine Forest and Dalaran City which drastically cuts import and exports between the Kingdoms. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  22. Pyrewood Village by the Prophecy RP Team. Pyrewood Village is located in the southern reaches of Silverpine Forest, shadowed by Silverlaine Keep. After the construction of the Greymane Wall, Pyrewood Village was abandoned by Gilneas. As a result many Silverlaine soldiers and civilians from Pyrewood have lost access to their friends and relatives. Now, Lordaeron has all but annexed Pyrewood Village, offering supplies via trade and work to the Gilneans who were betrayed by their King. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  23. The Silverpine Memorial by the Prophecy RP Team. The Silverpine Memorial is located in western Silverpine. This memorial was originally a graveyard for those who had to be hastily buried during the conflicts of the Second War. Now, with King Terenas' grace it has been turned into a memorial site for all the unknown dead and those who could not be buried with their ancestors because of the Second War conflicts. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  24. Deep Elem Mine by the Prophecy RP Team. Deep Elem Mine lies on the border of Lordaeron and the Gilnean-Occupied Territory. Deep Elem mine provides much needed materials and wealth to the people of Silverpine Forest as since the construction of the Greymane wall, much of the former Gilneans have lost their economic connection to the Kingdom. Deep Elem Mine is plagued by hostile forces like much of Silverpine Forest and its roads are prime for caravan raiders so travelers beware. We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
  25. Capital City by the Prophecy RP Team and with contributions by Shelldon. Lordaeron's Capital City and namesake of General Lordain. Out of all the Human Kingdoms, Lordaeron is the most devout with the Light. Still repairing itself after it's attack in the Second War, Lordaeron's Capital City stands as the jewel of all humanity with its unique architecture dating from the age of Arathor. Lordaeron stands as the strongest of all the Human Kingdoms and the bulwark against the shadow. Lordaeron has proven it can tackle any foe,with the grace and wisdom of Terenas Menethil II who can dare challenge the shield of humanity? We're always open to criticisms, if you see something you don't like or think of a way we can improve let us know! Want to help? Contact Valaryon#6825 on Discord or on MC.net!
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