Mathias

Members
  • Content Count

    24
  • Joined

  • Last visited

Community Reputation

75 Excellent

About Mathias

  • Rank
    Member

Personal Information

  • Specialty
    Level Design
    Modeling
    Interface

Contacts

  • Skype
    matija.soro

Recent Profile Visitors

4,926 profile views
  1. Back in the mood after a long absence, started some slow work on a fresh project. Sept of Baelor with what will eventually be a house in the front. It's mostly a learning project as I'm hoping to use the models I make to recreate King's Landing in Legion, finally making the leap from WotLK to a more recent, graphically more appealing version of WoW.
  2. Going slow but I'm pretty happy with where it's going. Maybe the hedgerow field idea wasn't a complete miss after all.
  3. Finally grabbed blender and noggit again, Work in progress, but I like where it's going.
  4. Some of the new gear pieces made and attachments. A drummer! I'm pretty happy with how it's going so far.
  5. Fiddling around with custom gear options for a project I'm working on. And a remake of the Paladin T2 set (Judgement)
  6. A preview of my current project in it's current, WIP state. Video is made by Warden machinima crew.
  7. I just skipped the female for now. If I can't figure it out otherwise odds are I'll just go about converting one from scratch to get myself the material I need.
  8. I kinda like the current result on this one, even though it's still WIP.
  9. Some geoset edits. Big thanks to Met@ for his help.
  10. It's entering a different phase set in a different timeline.
  11. That's because the Azeroth WDT is changed. Get port coords in Noggit.
  12. Make sure you're using a cracked executable since it contains intefrace edits.
  13. Version 1.0.0

    309 downloads

    Given Arathor's phase of the project finished and I no longer have the need to hold onto this patch, I'm releasing it out here. I'm fine with anyone using the resources from it for their own projects so long as I'm properly credited for the work I poured into it. The patch itself is a wee bit rushed and clunky (eg. custom items aren't new items but replaced unused items and other similar quirks), but it works. You can find a handful of screenshots in this project entry, can easily get more ingame or in noggit. Enjoy!
  14. Working on a RP project set in pre-first war Alterac.