dhouck5

Members
  • Content Count

    11
  • Joined

  • Last visited

Community Reputation

4 Neutral

About dhouck5

  • Rank
    Member

Personal Information

  • Specialty
    Level Design

Contacts

Recent Profile Visitors

291 profile views
  1. you would have to talk to tester about that, i have nothing to do with how he coded it
  2. First 3 are from a gluexml removed exe Tester used for awhile. Helps with custom class problems and interface changes. Cache was renamed in part of his removal of the actual caching from his next section. They’re all xxxxxx because it stops it from writing to it.
  3. Version 1.2

    91 downloads

    1. Thanks to Tester in the modding discord for helping make this happen! 2. To make this work, you have to make a folder MPQ, like this https://imgur.com/a/HI998mi - put your map that you want to edit in real time to this folder - put the .exe in where your normal wow.exe is - set your noggit project path to your folder patch - log in to your server - teleport to your map - make changes in noggit, then save - Load out of the map then load back in with this macro (thanks Skarn for telling me about this): .tele gmisland .recall - your changes should be there!
  4. working on my own version of the underrot (a BFA dungeon), its all super early atm, all noggit screenshots
  5. all blizzard models should be available to modders without any paygap, and if you put them into noggit, then it should work fine
  6. Version 1.0.0

    226 downloads

    Most WMOs from cata to BFA ported to 3.3.5a working on WMV version 7.0.1 r206 32bit: https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/wowmodelviewer/WMV_Installer_v0701_r206_Win32.msi 64bit: https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/wowmodelviewer/WMV_Installer_v0701_r206_Win64.msi Due to IRL problems, this project has been discontinued. There will be no more updates to this. patch m- Cataclysm patch n- Mists of Pandaria patch o- Warlords of Draenor patch p- Legion patch q- Battle for Azeroth
  7. thats what i would recommend, practice, practice, practice. ive been working with noggit for months and i still am not satisfied with the terrain i make
  8. 1. what version of noggit are you using? 2. the textures you would want to use varies on what you would want in that zone 3. i would suggest just messing around, getting a feel for how noggit does certain things before you get into any serious projects 4. to mess with terrain its Shift+ left mouse to raise terrain, and ctrl+ left click to lower terrain, shown below b1769b1c885ae68dfb80c49d36d2cd2f.mp4
  9. what water pack do you have? it looks really good! (or is this legion?)
    Very good, almost nothing crashes noggit, would rate again