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Found 6 results

  1. Version 0.0.5

    90 downloads

    all my searches came up as "you cant modify vanilla water"... but I knew it was all lies! barely tested beta version, might be broken in areas, has some odd square looking spots at some times of day, designed to work with the 1.12 improved models which is named patch-3.mpq, so I named this patch-4.mpq, extract from Data folder to Data folder in WoW directory to install, or install the whole reshade to main WoW folder the shader on this water much more bland and whispy than the official Cataclysm release but removes all the repetition of textures that vanilla textures have includes a reshade for a replicated newer wow feel with focus on added water variation
  2. Hello all, I'm Uthil and for the past month i've been working this project when accidentally found PhantomXization tutorial about down porting WoD models to WotLK and i start to dig how you could do it for a classic client, and then i found Koward's aka Spik96 tool. So i start to experiment and final i found my self deep inside modding again. Yes i was modding way back and i was mostly modding FPS games like BF2 and mostly COD:Uo. Tho upon starting modding/editing WoW saw that was a whole different thing from the FPS modding that i knew. Anyway dont want to go far away, my original topic is in the other forum tho it seems now kinda empty so after a bit of consideration i decide to move my topic here, since it seemed more active than the other forum and i hope to find some help by learning more or correcting my mistakes or even people that doing it even as a hobby like me or professionally. So here is what i have done already:
  3. So upright orcs just went live into the alpha BFA servers. I dont really understand how to swap models and i ask the proffesionals here, if its possible to swap the hunched model with the upright one in vanilla or any other older version of WoW?
  4. Hello! First of all, I just found this site and I must say that I'm really amazed by all these projects! You guys are really creative and skillfull - so keep up the good job! Anyway, I play on a vanilla private server and I really like the old models as they give me this "nostalgic feeling", however I wouldn't mind if spell animations were updated/improved to look like the animations from the newer WoW, such as MoP, WoD or even Legion. I know that @Uthil has improved spell animations implemented in his "Improved models for 1.12"-project, however I would really like to keep the old models. I would like to know if anyone could make a "Improved spell animations for 1.12"-project. Unfortunatly I can't offer you guys anything really, other than my sincerest thanks, but I believe a project like this would be appreciated by a lot of people. Thanks in advance!
  5. I really want to port the Plainsrunning spell to 3.3.5, yet the spell format is vastly different from TBC to 3.3.5 and I could simply not make it work. did anyone succeed or have an understanding on how to properly port it?
  6. This is frustrating as all hell! There are so few vanilla / classic / 1.12.1 WoW Modding tutorials and tools that actually work and are not 'link-dead' in the first place. I have found scores and scores of tools for 3.3.5 and up but ~95% of them all crash and or corrupt vanilla files! I can't find enough of the damned vanilla tools to do anything but add small changes -AHH!! I want to do do big changes and modifications that are not non-player character clones or item display dupes with small changes and other small scale modifications! I have had to 'mickey mouse' / non-orthodoxically combine so many half-working tools together in order to get something that works that I am surprised that any people mod vanilla at all :-(. Does anyone know where the vanilla compatible tools are that actually work? Is there a forum or a website or place -somewhere- that has vanilla tools and methods and tutorials that are compatible with vanilla's quirks and iterations? If I can somehow get enough damned tools to work for vanilla for big scale modding work I could make a big 'Vanilla Tools that Work and How to Use Them' Page so that vanilla modders could have a resource hub to 'build' from and could stop pulling their hair out trying to make non-vanilla compatible 3.3.5a tools and tutorials work for their vanilla 1.12.1 projects!