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Found 11 results

  1. Version 1.1.0

    237 downloads

    Dear Modders, I've learned alot mainly thanks to this community, and since I was experimenting with the shadowlands creatures and mounts to retro port them to Wotlk, and we'll it's going pretty good at the moment. So why not share it, i'll post updates from time to time since i'm pretty busy with wow modding at the moment. REMEMBER TO LIKE & SUBSCRIBE (might be wrong platform) Release related to : NOTE: The patch contains the models & dbc files. The dbc files are far from accurate and were just placed to make the models show up. Question: Some models like the hands work perfectly in Wow model viewer, however morphing to that display id results in a crash. any idea's?
  2. Version v9.1

    1,554 downloads

    Hello, I created a set of icons (race and class) based on 3 images found in google graphics. Created for World of Warcraft 3.3.5a. v7 Special thanks for repairing character creator I'm heading to mikki0033 from modcraft forum. Now work well female Orc and icon death knight. Added optional Cataclysm, Legion & Bfa logo. v8 Special thanks for Fixed button to create a random nickname I'm heading to mikki0033 from modcraft forum. Thanks also to Marulu who reported the problem. Added alternative character creation (MoP) without backgrounds and icon. v9.1 Big thanks for warfoll02 who give me permission for modyfing this amazing stuff. Link for download Special Thanks Experimenst who upgrade this project. If for someone doesn't work you need unlock lua or use: I was looking for a character creator screen similar to the dlc Mists of Pandaria(for a long time). I found a post on the site and compile him but its not perfect. Has a problem with female orc , the gender button doesn't work and class icon death knight is invisible. I can't fix it(I dont know how). At this moment I can change sequence of character classes.: http://www.ac-web.org/forums/showthread.php?204027-MoP-Character-Creation-Screen-on-3-3-5-WotLK https://pastebin.com/Ni680fNT https://pastebin.com/gapiKiAV I'm use character , creature and uploaded Cata/Mop maps for 335 3.3.5a by Ohai created by : leeviathan - Finsternis - http://www.modcraft.io/index.php?topic=10729 Ohai - original creator PhilipTNG/kronixusa - site link http://www.modcraft.io/index.php?topic=7136.0 PS. Sorry for poor English English isn't my native language. v9.1 character&class icons.rar
  3. Version 1.1.1

    1,122 downloads

    This patch includes the improved procedural water that was tested in the 3.3.5a client. - This patch finally fixes the 'bright white' water glitch that would occur with other modders' water patches. - The colours for all water types, including all WMO water, Hyjal water and Coilfang indoor water should now be fixed. - The water has the intended animated 'wave' effects, ripple textures and reflection maps. - This patch also includes improved textures for Slime and Lava! Please note that whilst this water is improved, it does not look like Cataclysm water. This was made possible due to the fact that Blizzard were experimenting with improved water in 3.3.5a. In outdoor zones, it generally looks better than the old water.
  4. Hello everyone, apologies if this has been posted already, it seems I could not find it...or understand it if found... I've been using some patches in my WotLK client for some time and I was now trying to make some changes myself with no luck (given that I am a totally new to this topic)...hence this post. The patches I am using are Finsternis Creature/Mount patch, WoD Models (I don't remember the author, sorry), improved armor textures (sh1tdev, found on this site), Sun Light Alpha WoW 3.3.5 (Nicolas, again on this site). What I was trying to do was to change the Druids Moonkin and Tree of Life form by importing a model from another patch (Mounts, druid and other 1.0.0 by astrono1) and insert it on top of the patches I am currently using on my client. Is this somehow possible? I apologise in advance, I have tried to do it myself by checking the Forum, but I had no luck, could you please help me or give me some hints? Thank you for all the help that you'll be able to lend Kryhowl
  5. hey all strange question would it be possible to give new players the option to choose from a pre set choice of levels to start at on a private server ? if this is possible would anyone be willing to share with me how this would be achieved Many Thanks in advance Mike
  6. Hey, first post! First of all sorry if this question has been answered before or anything, i just can't find any information of this topic in these forums (Not anywhere really) I know its possible to edit 3.3.5a playable races models since there are patches and mods of those races, and i want to edit one of them but i can't? Specifically, I grabbed a 3,3,5a updated races model and did my desired edits in blender but when i tried with m2redux to turn back the m2i into a m2, it says: "error: Failed to import m2i, could not open file" Any information would be helpful so thanks beforehand
  7. Version 3.3.5a

    258 downloads

    This patch displays the full set of T10 armor when creating a character. Each class is for each race. The file should be placed in the folder with the game in the following path - Wow/Data/enGB For 3.3.5a
  8. Hello! I switch the bloodelf race to alliance faction, but now i get stuck at the flightpoints from Silvermoon and Tranquillien. The flightmaster has all the alliance nodes, but he doesn't show Silvermoon and Tranquillien. I look trough the TaxiNodes.dbc, TaxiPathNode.dbc and TaxiPath.dbc, but i dont find a flag for the faction (Alliance&Horde) who can use this taxi node. Does somebody has an idea?
  9. Hello, i'm here to sell my custom talent tree based on legion to wow 3.3.5a, you can easy edit level, spellsID, itemID to learn Spells, it requires eluna + AIO, selling it because it was of my old project, i'm not using it anymore You need any custom AIO system with own UI? Feel free to contact me and we can talk about it Prices, more informations through PM or discord Discord: Brøwller Bjørnson#8223 Original post: http://www.ac-web.org/forums/showthread.php?236531-WTS-Custom-Talent-tree-System-based-on-Legion-(3-3-5a)
  10. I've spent the past few weeks working on a tool that makes editing LightIntBand.dbc so much easier. You can get it here, along with instructions: And you can get the source here: https://github.com/MajinCry/WotLK---LightIntBand-Editor
  11. Version 1.01

    178 downloads

    There are generic .dbc editors available, but they are absolutely not geared towards being good for editing specific .dbc files, the first one I came across being LightIntBand.dbc. So I decided to make a program that is much easier to use, intuitive, and gives you an idea of what your changes will look like. Made with Delphi community edition. Should work on XP, will definitely work on Windows 7, 8, 8.1, and 10. Github repository: https://github.com/MajinCry/WotLK---LightIntBand-Editor It's very simple to use. Here are the steps: 1. Much of the interface is disabled when first run. To enable it, click on File -> Load... -> Select LightIntBand.dbc 2. Now the interface will appear, after freezing for a couple seconds. That's normal, the tree list of all the records just takes a short while to be populated due to all the records present. 2a. If you want to add new records, make sure the tree list is selected, and press the insert key. 2b. If you want to remove records, make sure a node is selected, and press the delete key. 3. Select a record from the list. There is a text box above it where you can enter an ID to go straight to that record. 4. The two text boxes above the 16 GUI entries on the right show the ID of the currently selected record, and the number of entries that will be processed by the client. 5. To change the number of entries that will be processed, click on the text box to the right with the drop-down arrow, and pick a number from the list. 6. To keep your changes, click on the Apply button. Note: This does not save the changes to the file. 7. To save the changes to a file, click on File -> Save... -> Save as LightIntBand.dbc -- There shouldn't be any bugs, as I've tested extensively. If any appear, please report them with as much detail as possible.