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Version 1.0 alpha
109 downloadsA user-friendly GameMaster and Developer addon. Supports the latest TrinityCore Master, as well as (presumably) previous expansions. !Early Alpha! Inspired by an old Blizzcon video where parts of the GM interface were revealed (unfortunately, I have since been unable to find it again), and annoyed by the useful yet horrendously designed addons such as GMGenie and TrinityAdmin, I decided to make one of my own1. The end goal is a simplistic Warcraft-style interface for executing the commonly used GM commands. I am still quite far away from it. Features: Convenient toggle-style buttons for the on/off functionality Toggle-able and moveable panels for different utilities Sliders for semiautomatic selection of values Morph panel with dynamic preview
So I got bored and jumped on Modcraft to check up on things, kinda got myself in the mood to do some modding.
Hello, dear Model-Changing Community Yesterday i resume modding wow, first of all i want to change the UI to the WoD style, with the Loot Table and the other graphical upgrades like the Spellbook. Iam very at the beginning with the LUA and XML programming but i know how the process is, do i need to remove the Functions that are not available, or do I have to do something else ? And is that possible to intruduce some Features from WoD to Wotlk, like "glyph system" - Or another question, "is everything possible "with Coding?" "Map Events"-"Skill Sytem - str , Int , agi"-"custom secondary stats like multi-hit" "lifesteal". What is Hardcoded and whats not ? Thanks in advance